Website powered by
Dmitry Kuznetsov
3d artist (Freelance)
Moscow, Russia

Summary

- Polygonal modeling. (Low and High Resolution)
- Digital Sculpting.
- Sub-Division.
- Hard surface modeling.
- High Resolution texturing, Game texturing, Normal maps, Displacement maps, Shaders, Materials.
- Lighting, Rendering.
- Strong abilities in traditional art.

Skills

3D Animation3D ModelingCharacter ModelingRiggingTexturing

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
MotionBuilder
MotionBuilder
Mudbox
Mudbox
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
Premiere
Premiere
After Effects
After Effects
BodyPaint
BodyPaint
Softimage
Softimage
etc
etc